The Sorcerer is a versatile class in Diablo 4, boasting an array of powerful elemental skills to vanquish foes. In this guide, we'll rank each of the Sorcerer's skills from S to F, considering their utility, damage output, and overall viability. Please note that this ranking is based on the game's current state and might be subject to change with future updates.
Basics: Arc Lash, Spark, Ice Shard, Fireball
Let's start with the basics - the core skills that Sorcerers rely on from the beginning. Arc Lash stands out as the top pick, offering exceptional leveling and farming potential, making it a great choice for a season starter. Spark falls behind a bit in utility, but it still has its uses. Ice Shard and Fireball both have their strengths, with Ice Shard being a popular and versatile choice, while Fireball remains decent but lacks consistent damage output. Overall, Arc Lash reigns supreme, while the others have their unique roles in certain situations.
Tier 2: Incinerate, Frost Nova, Fireball, Charged Bolt, Chain Lightning
Incinerate unfortunately sits at the bottom of this tier, underperforming in damage output and utility. It drains mana quickly and lacks mobility, making it unattractive for most builds. Frost Nova, on the other hand, is a staple skill for the Sorcerer, proccing Vulnerable and enabling effective rotations. Chain Lightning and Charged Bolt are decent options, providing some CC and damage reduction, though they may not be as popular as others.
Defensive Skills: Flame Shield, Teleport, Ice Armor, Frost Nova
The defensive skills offer essential survivability options for the Sorcerer. Flame Shield stands out as an excellent CC break and provides various bonuses like mana regeneration. Teleport takes a top spot for its utility, damage reduction, and mobility. Ice Armor offers solid defense with a long-lasting duration. Frost Nova is a must-have for its Vulnerable proc and enabling potent burst damage.
Conjuration: Hydra, Ice Blades, Lightning Spear
The conjuration skills offer additional damage options for the Sorcerer. Hydra, while popular in early stages, tends to fall off later in the game due to its limited AOE potential. Ice Blades and Lightning Spear both have some utility, but they don't measure up to other Sorcerer skills, making them less favorable choices.
Tier 3: Blizzard, Meteor, Firewall, Ball Lightning
Blizzard finds its place in this tier with its decent utility, but it might not be as powerful as other skills. Meteor, despite its epic appearance, needs a damage or area buff to become more impactful. Firewall is well-balanced, offering enjoyable playstyles and some useful strategies. Ball Lightning could use some improvement to be more viable in various situations.
Ultimate Skills: Deep Freeze, Inferno, Unstable Currents
Ultimate skills, unfortunately, appear a bit underwhelming overall. Deep Freeze offers some interesting utility, while Inferno gains popularity for proccing burning damage. Unstable Currents synergizes well with Ice Shards, but its long cooldown restricts its full potential.
Key Passives: Avalanche, Esu's Ferocity, Overflowing Energy, Shatter, Veers
Among the key passives, Avalanche shines with its synergy and increased mana. Esu's Ferocity and Overflowing Energy offer decent utility, but their effects may not be game-changing. Shatter and Veers have their place, catering to specific playstyles but might not be the top choices for all Sorcerer builds.